Check out the recent SDCUE blog post written by Heather Love-Fleck, Stuart Mesa EdTech TOSA.
Creating Virtual Reality Content in the Classroom
Virtual Reality (VR) is one of the newest trends in both education and entertainment. With tools like Google Expeditions, students are able to take virtual field trips and view stunning images in 360 degrees. Movies, video games, and theme parks are also beginning to embrace virtual reality as a way to provide an immersive experience for customers. There is a ton of VR content that can be consumed by students and added to the classroom to enhance lessons, but are there ways for students to create VR content in the classroom?